WoW Forever Rogue Talent Tree & All Talents
The complete static Rogue reference for the three current talent trees. It shows the real row gates, every direct prerequisite, published rank text with per-rank evidence, and the Classic counterpart for each talent. 137 of 137 Rogue ranks have confirmed effect text.
Preview data · generated · snap-4c0dd5427276
Open the interactive Rogue talent calculator → · Leveling starting route → · Changes vs Classic →
Rogue Assassination talent tree
Assassination links Malice → Lethality and Venom → Mutilate. Poison application, critical damage and finishing-move Energy tools sit alongside improved Slice and Dice and Kidney Shot. No Assassination talent is listed as removed from Classic in this snapshot.
Rows and point gates in Assassination
Row gates count only points spent in earlier rows of Assassination; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.
Classic comparison for this tree: 2 new, 10 changed, 1 moved, 3 unchanged, and 0 Classic talents removed. Counts describe snapshot status, not a recommendation.
Direct prerequisite chains in Assassination
- Lethality — Requires Malice rank 5.
- Mutilate — Requires Venom rank 1.
Key talents in Assassination
- Malice — No direct talent prerequisite; only the row gate applies.
- Lethality — Requires Malice rank 5.
- Mutilate — Requires Venom rank 1.
All Assassination talents
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Unchanged from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| No Classic record |
| | Row 3 |
| Changed from Classic |
| | Row 4 |
| Moved from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| Unchanged from Classic |
| | Row 5 |
| New in Forever |
| | Row 5 |
| Changed from Classic |
| | Row 6 |
| Changed from Classic |
| | Row 7 |
| New in Forever |
Rogue Combat talent tree
Combat connects Deflection → Riposte, Precision → Weapon Expertise and Blade Flurry → Adrenaline Rush. Hack and Slash now packages the weapon-dependent bonuses that used to sit in four separate specialization talents. Those four Classic specializations are absent.
Rows and point gates in Combat
Row gates count only points spent in earlier rows of Combat; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.
Classic comparison for this tree: 2 new, 8 changed, 0 moved, 5 unchanged, and 4 Classic talents removed. Counts describe snapshot status, not a recommendation.
Direct prerequisite chains in Combat
- Riposte — Requires Deflection rank 3.
- Weapon Expertise — Requires Precision rank 3.
- Adrenaline Rush — Requires Blade Flurry rank 1.
Key talents in Combat
- Precision — No direct talent prerequisite; only the row gate applies.
- Weapon Expertise — Requires Precision rank 3.
- Blade Flurry — No direct talent prerequisite; only the row gate applies.
All Combat talents
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| No Classic record |
| | Row 1 |
| No Classic record |
| | Row 1 |
| Unchanged from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Unchanged from Classic |
| | Row 3 |
| No Classic record |
| | Row 4 |
| Unchanged from Classic |
| | Row 4 |
| New in Forever |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| New in Forever |
| | Row 6 |
| No Classic record |
| | Row 7 |
| Unchanged from Classic |
Removed from Classic Combat
- Dagger Specialization (was row 4) — Increases your chance to get a critical strike with Daggers by 1%.
- Mace Specialization (was row 5) — Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
- Sword Specialization (was row 5) — Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
- Fist Weapon Specialization (was row 5) — Increases your chance to get a critical strike with Fist Weapons by 1%.
Rogue Subtlety talent tree
Subtlety contains stealth, opener, Combo Point and bleed synergies. Dirty Tricks → Quick Getaway, Serrated Blades → Hemorrhage and Preparation → Death Mark are prerequisite chains. Sleight of Hand, Improved Sap and Deadliness are listed as absent from this snapshot.
Rows and point gates in Subtlety
Row gates count only points spent in earlier rows of Subtlety; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.
Classic comparison for this tree: 1 new, 11 changed, 1 moved, 2 unchanged, and 3 Classic talents removed. Counts describe snapshot status, not a recommendation.
Direct prerequisite chains in Subtlety
- Quick Getaway — Requires Dirty Tricks rank 2.
- Hemorrhage — Requires Serrated Blades rank 3.
- Death Mark — Requires Preparation rank 1.
Key talents in Subtlety
- Serrated Blades — No direct talent prerequisite; only the row gate applies.
- Hemorrhage — Requires Serrated Blades rank 3.
- Death Mark — Requires Preparation rank 1.
All Subtlety talents
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Moved from Classic |
| | Row 2 |
| New in Forever |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 4 |
| Unchanged from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| No Classic record |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Unchanged from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 6 |
| No Classic record |
| | Row 7 |
| No Classic record |
Removed from Classic Subtlety
- Sleight of Hand (was row 2) — Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
- Improved Sap (was row 4) — Gives you a 30% chance to return to stealth mode after using your Sap ability.
- Deadliness (was row 6) — Increases your Attack Power by 2%.
Sources and scope for this Rogue reference
Talent structure, official talent IDs, array order, row gates, and rank
text come from the official WoW Forever talent export for build
1.60.1.70790, snapshot
snap-4c0dd5427276. Classic comparison metadata comes
from talentsforever.com. The two sources and their licenses are listed on
the data and sources page.
A missing rank text is displayed as “Unknown” rather than reconstructed from memory or Classic. The source badges describe each published rank; they do not upgrade an unknown value into a verified one.
Official source: WoW Forever talents.json (CC BY 4.0). Classic metadata: talentsforever.com.